CTS – Cut to Copy

For this CTS Session, we had to answer a series of questions specifically regarding Dadaism. A unique movement, which many have thought of as a radical approach.

The questions mentioned had initiated a deep discussion about collage, it’s origin, in fact, seemed to have been earlier than some of us thought it out to be.

What is radical about this?

The first question which I don’t think was hard to answer, really. The nature of the collage being cut out from another source itself sounds very radical and not to mention absurd for its time. It’s roughly cut out a way of other sources, whether that is commercial objects or another individual’s work to create another message also feels very rebellious in a way.

The Dadaist poem was also mentioned and asked for an opinion about it. I can’t help but think of it as a vintage random poem generator of the sort.

Why are designers and artists getting out the scissors again?

As the time goes, the “newest thing” becomes redundant and dull. The newest designers crave the old ways, some want to go back to their roots and try something new.

This also makes one consider the work more, it sort of becomes more personal and time-consuming, thus one considers it more valuable.

What would designing be like without the undo function?

It’s hard to imagine a software without an undo function. Even if there was a such thing I think people would be able to solve the problem and get around the issue.

But hypothetically if this actually happened I suppose people would save their work a lot more than normal, and consider every new step they apply to the design.

Or people would actually crave creating traditionally more if this was the case, there is a certain freedom in using traditional medias that some software cannot emulate.

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Video of the week

Just thought I’d save this on my blog to look back into it as it’s quite helpful and inspiring.

They’ve touched on a very interesting subject, a student asked if she can find time to do the work she likes to do rather than do studio work, in other words if it’s worth creating personal projects rather than professional studio work.

Chris responded that a designer’s profession should in fact be your hobby so that you can get paid to do the things you love.

Although I understand what the student is trying to say, I agree with Chris that if you’re going to take on a profession you need to have a passion for it. Of course sometimes you would be needed to jump out of your comfort zone and explore different media or style, but you’re not going into another industry, mastering the essential fundamentals of your profession not only can improve your client’s work, but greatly improve personal work and portfolio too.

The difference between an artist and a designer is quite big, artist have more freedom with exploring their style as there’s no client preference to set a limit to your work. It’s your perspective on the world. An artist doesn’t also produce work that is always what people want.

A designer is someone that has to learn to get feedback, solve someone’s problem and being able to communicate within the language of design.

But personal work can also mean experimentation, different media or something different from mainstream design.

 

 

Journalism, Truthiness and Participatory Culture – Exercise

LIARS ON THE AIR

Think before you speak? the media doesn’t agree.

People have been relying on the press for centuries, it’s their duty to keep the people informed with accurate information, but just how accurate is it in today’s society?

There have been numerous times when “Breaking News” was nothing more than a false alarm, and the exaggeration and fear being brought to the people from mainstream media isn’t new.

The 2010 Brooklyn Bridge shutdown was reported to be caused due to a terrorist when in reality it was just a flashlight (Source), it’s just one of the many attempts at the media to bring more viewers into watching their channel, they try to make the story as “juicy” as possible to try and stand out from competitors which also seem to be doing the same thing, and it’s a big problem.

There is also the infamous “blame the violence on video games” headlights where news just eat these subjects up. They bring fear in parents and it’s for only one thing, profit.

An article regarding this subject on the BBC news site says that.

The researchers found that many of the releases did not give full statistical information with which to put the findings of the study into full context.

Just 23% of the releases noted study limitations.

And industry funding was acknowledged in only 22% of the studies that had received it.

Source

It’s a simple tactic and it sells, people spend time on headlines that grab attention rather than the news and sources, unfortunately, it’s something that it’s inevitable. People can be fooled by anything they read, and it’s no surprise to find so many people doubting the media.

 

Form, Material, Shape – The Ulm Simplicity

An exhibition review

The Ulm Model
Raven Row
56 Artillery Lane
LONDON E1 7LS
Through Nov. 7

The Ulm model is the latest exhibition in the Raven Row gallery, the entry is free and it’ll be open until the 18th of December.

The “The Hochschule für Gestaltung (HfG)” was founded by Inge Scholl and Otl Aicher in Ulm, Southern Germany during 1946, it’s one of the world’s most important contemporary design academies.

Upon arrival to the gallery, it’s noticeable how tiny the text on the building is. It’s legible but not the most distinctive feature to look for in the distance when trying to find it. It’s a part of the style as you come to realize stepping into the gallery and taking a look at the minimal leaflets and signs on the doors.

On the first floor, one will see is an amazing stackable table wear by Hans Roerich and work from other students who had attended this academy (during the 50’s and 60’s), mainly works of Hans Von Klier. At first glance, the works showcased can seem abstract, the diploma projects look definitely ahead of its time.

Objects were placed very symmetrically next to the diploma projects, they were visually pleasing to look at. Each had its own function, like an ash tray or a file-card box. They seem very modern, with variety in heights, shapes, and form.

A great Braun product collection which was presented in the Dusseldorf Radio Exhibition was also to be seen, Complete with its exhibition panel. Certainly gets you back in time with the popular 70’s wood finish on electronics.

As you go upstairs you notice you are going into a victorian house setting rather than the open space studio on the ground floor. The objects on the second floor were mostly metal.

The third floor was when I’ve seen colourful exhibits, typography and everyday utilities which blend in the environment.

People looking to learn more about the history of the Ulm might be disappointed, the gallery focuses more on the student work, the design, and materials, and they should because it’s amazing and part of the academy’s reputation. The only political and historic exhibit is shut between two doors, it’s a short film on two CRT televisions about the demonstration during 1967. This is the only political exhibit you can find and it is quite tucked away from the product designs you see. Luckily the leaflets have a lot of information about tutors, events, and the city which the academy was built in.

Raven Row’s lighting was great for photography throughout all three floors that the exhibition was set on, the experience transitioned between open halls and small rooms, and it kept guiding you as one kept appearing from the corridor, probably implying that you should let curiosity guide you . It’s a little short, but the use of different materials in such a modern and simplistic way will make you tour the gallery twice.

Images:

Book Review – Kinfolk – The Design Issue

I’ve decided to review this magazine because it’s very relevant to the theories I am learning at the moment. It focuses on shapes, grids, functions and the concept of what makes a good design. It also communicates examples with a variety of interesting photography.

Kinfolk is a lifestyle magazine that gives you tips on how to bring a more creative vibe within your life, as well as explaining the concept of “slow life”.

The set of colours and layout of the magazine looks very modern with its flat shapes. It’s surprising to see how well a serif typeface can look good on something other than a newspaper.

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There are also a series of interviews about people within the design industry. In those particular interviews the person gives their background story and some advice.

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Their photographs are usually with a specific filter which can be almost like a signature to them. They are usually very structured and grid based. I think this type of photography is quite trendy nowadays.

Click HERE for an example

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Design is a type of communication. It’s about the way an object or idea speaks to it’s audience. But good design not only gets it’s message across, it also engages us in a conversation.

The Design Issue

At the back of the magazine, there is a quote about defining design.  It just made me remember how we were told to explain it in the first week, so it’s also one of the reasons I’ve chosen to review this particular magazine.

I think that it will be a great source for me to keep coming back on and get inspired from too.

Object Discussion

For this assignment, we were asked to bring something that is important and meaningful to us. I chose a vinyl toy that I made during my final year of College for a final major project, you can find more information regarding this project on this blog by clicking HERE

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The whole idea comes from a folk festival from my native country, but this isn’t the only reason why I’ve chosen it as my object. I’ve always had a big interest in designing vinyl toys, making my first one felt like taking a small step into the right path. Encountering those mistakes and trying to finish it all within the deadline was also a big part of the experience.

we had to discuss our objects within a group of two, and I think I found it easier to be able to discuss my work from the previous group discussions that we did.


Later on, we all picked up a book and had to write about it. I was the last one to come around the table and I was surprised nobody picked the one I did as it was very influencing and creative.

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it’s shape and the cover does make it stand out quite a lot from the others. It’s a Design book created to inspire and teach the basic concepts of design as well as the journey towards developing it.

At the top left of the cover, there’s a red smudge on the edge. The book also has it’s title embossed making the front very minimalistic and visually pleasing.

One thing that I didn’t like about this book is the typeface, I personally always prefer Helvetica as it’s quite effective, modern and a multi-platform friendly typeface. This font looks a little too big and stretched.

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But what really got my attention is this simple but effective explanation about delivering your client’s work. We see a smile with the text about what follows after your work is approved, but if we flip the book we see a frowny face with the text of what is the best route to take if a client has not approved your work yet.